I read that if and only if an item has the crossed swords symbol in the upper right can it be equipped alongside another item, and those items must be identical to both swing in a single action. Not following the swordmaster comment. Zombicide SciFi Game rules download. 5 Shuffle the Zombie cards into one deck and the Equipment cards into another, then place The weapons must have the dual wield symbol and have the same name in order to use them simultaneously.
We say that Swordmaster let's you dual wield mismatched weapons. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Use all to move, attack, open doors, make noise, etc.

So you can dual wield a dagger + sword since they both melee weapons that need 4s to hit and deal 1 damage. Green Horde.

The player divides his hits as he wishes among the possible targets in the Zone. Third option I am thinking about is option two but also unlock the weapon type. You must have one weapon for each hand to dual wield. It makes for possible abomination killers but the cost is high. Is this for any item or only items that have the dual notification. From the rules for melee combat, Each die roll equal or higher than the Accuracy value on the weapon’s card is a successful hit. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. No items exist that require both hands. Zombicide FAQ 1.0. Press question mark to learn the rest of the keyboard shortcuts.

Second option I am thinking is two weapons of the same type and ALL the dice you roll use the worst of the two profiles for accuracy and damage. I like your second option for dual wielding melee weapons. Press question mark to learn the rest of the keyboard shortcuts. No Rest for the Wicked. Hi.

All actions can be anything you want from the list of actions unless otherwise specified. If they have to be the same spells, why does the Vault Spell Inferno have a dual wield symbol, when there is only one of those spells in the IIRC swordmaster RAW just adds the dual wield icon to any melee weapon that lacks it, so RAW the weapons need to identical. By using our Services or clicking I agree, you agree to our use of cookies. Just received my Kickstarter black plague and I had a quick question: I know that you can duel wield weapons if they are similar and spend one action to use them; but can you hold a DIFFERENT weapon in either hand so long as it has the fist symbol and take a separate action for each? Your third option would work well as a different option to dual wield. Zombicide Modern Game Rules download. This is likely a very strong effect but may be fun to play around with. Dog Companions. First option I am thinking is to allow dual wield of weapons with identical type, accuracy, damage value, and effects on hit. Can I use the 1+1 dmg against a fatty?

Some skills as well. Once you have both of the same item in your hand, you can roll double the dice and if you roll 2 hits, that kills 2 enemies at the cost of 1 action. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed.

The only action that is restricted on the list is search.

if you have 2 daggers and a greatsword, you can only roll up to 6 dice). There are a decent number of daggers in the equipment deck, and that would actually help the swordmaster skill out a LOT since getting the only two greatswords in the equipment deck on a swordmaster in a game is really unlikely, but greatsword + one of five other equipment cards is far more likely. Apologies if this has been asked and answered elsewhere, but I couldn't find an answer. Also keep a single Fire Axe, Crowbar, and Pistol card. What determines if an item takes both hands or one hand slot?

Survivor abilities would have to apply to the both hands to apply (so free combat action is fine to make a sword+deathstrike attack, but free magic action won't do it). I also used a rule similar to Invader's concentrated fire. Has anyone house ruled dual wield with decent effect? My understanding has always been you can have two completely different items in each hand, but only when an item has the dual wield icon and has the exact same name can you use them together for a single action. Zombie Bosses.

You can have a separate weapon in each hand but to answer your question, You WOULD need to have both of the same type to "dual wield" So you would need 2 hammers (one in each hand since they both have the dual wield symbol). Instead of adding dice you use the weapons dice and to hit then add the spells damage to the weapon. Press question mark to learn the rest of the keyboard shortcuts. If you duel wield you could target one zombie and add the damage.

If I dual wield, say 2 short swords and they both hit. If you dual wield spells, do they have to be the same two spells or just have the dual wield symbols?

If you have two short swords, you can spend 1 attack action to attack with both items at once, If you had two great swords you are still limited to choose only 1 item when attacking as although they have the same name they do not have the dual wield icon, You can use two great swords if you have swordmaster. Zombie Dogz.

Murder of Crowz.

We have black plague and wolfsburg, and as I'm reading about green horde I'm wondering if i have been misunderstanding the equipped weapon rules. The identical weapon restriction on dual wield smells like a rule that exists to let the designers avoid possible rules permutations instead of being a five-dimensional chess move to dole out character power on some grand perfectly calibrated curve. we played it pretty loose, and just let you dual wield any two weapons so long as one has the dual wield icon. I think anything more than that is a bit cheap though, especially as there's the Swordmaster ability which is designed to 'legally' allow you to do this. So a dual wield attack with a sword and the death strike spell would roll 3 dice that hit on 4s, do 1 damage, and follow magic targeting and miss rules.

2 Place the tiles. I think I'm pretty clear on this rule, but they still only do 1 damage a piece right? We let you dual weild one handed swords (et al) and daggers, as the game even seems designed to let you and loads of the character models have a sword and daggers in hand. You can only use two "hands" for two separate items at a single given time, and this only applies when your dedicated body slot could theoretically be giving you "three hands" for something (i.e. And yes, you can hold different items in each hand and declare a separate attack action for each one.
Friends and Foes. 4 ZOMBICIDE - RULES #3 SETUP 1 Choose a Mission. Cookies help us deliver our Services. Survivor abilities would have to apply to the both hands to apply (so free combat action is fine to make a sword+deathstrike attack, but free magic action won't do it).

Zombicide Fantasy Game rules download.

Ah... so many dice to roll... :), Ok, that at least sounds consistent, if albeit bizarre to imagine with some combos xD thanks for your input.

4 Put aside the pimpmobile cards (Evil Twins and Ma’s Shotgun), Molotov, Pan, and Wound-ed cards. Allowing daggers to dual wield with anything makes good sense as a rules option to try.

But now with the nordic shield, either its only useable with a character whose armor slot can accommodate it so the nordic sword has a hand free, or I'm reading the rules wrong. Also you can take three actions per turn but can all three of those actions be spend as combat?

"Putting the proper Equipment card in his Body space, a Survivor could effectively be considered as having three cards equipped in Hand. Or does it have to be used as 1 dmg and

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