In some games, there is a race to grab certain cards before the pile empty, like Minion, City, or Grand Market, cards that you want to play as many copies of as possible per turn. If you do play one, you resolve it completely, then play it a second time.

It's trashed already. Dominion Articles > Single tactician decks; Pages: [1] Print; Author Topic: Single tactician decks (Read 3021 times) 0 Members and 1 Guest are viewing this topic.

You played Throne Room, that's one action; you play Conspirator, that's a 2nd action; Throne makes you play Conspirator a 2nd time, that's your 3rd action, so you get your +1 Card +1 Action from Conspirator. One of my playtesters had a turn that went, Throne Throne, first Throning Bridge, then Throning Bridge... buy 5 Minions. United States Springville Utah. It's typically not a good buy on turn 1 or 2, since you won't yet have good actions to Throne Room. Maybe it's a better story if you know what all these cards do. It allows you to play another Action card from your hand twice, as if you had a Village and two copies of that Action card. Choose an Action card in your hand. Jump to: navigation, search. Double Tactician is a type of engine where you try to play a Tactician every turn; since Tactician is a Duration card, this requires at least two copies of it in your deck. As with most engines, trashing is important. Still, you work with what you've got. Moneylender; Offline ; Posts: 151; Respect: +40; Single tactician decks « on: February 05, 2013, 05:57:21 am » +6. You cannot play other cards in-between (unless told to by the card, such as with. These NPCs issue trade Dominion Notes for Empyrean body armors, key items, augmented weapons, and other items as well as exchange battle trophies for augmented gear. http://wiki.dominionstrategy.com/index.php?title=Double_Tactician&oldid=11490, Creative Commons Attribution Non-Commercial Share Alike, This article or section is a stub. Anyway Throne Room / Bridge, that's one people really go for. Black Market plays all your Treasures. It can be thought of as a next-turn Laboratory. Login or register to tag items. 3. Popular Tags: Ryan Strong .
Great Hall: The beauty of this combo is just that it's insurance.

Do you wreck your current hand, or do you sandbag your next one and hope to get something out of this one? So, if you play Tacti… There are other options though. It is easier to trash cards once you are drawing huge hands, and so you can buy a trasher later in the game in order to not lose tempo at first. All tags: None. You draw a card and get +1 Action when you play this, and then you draw another card at the start of your next turn. There are two very different ways to play Tactician: Single Tactician, which is how you’d normally think of the card, and Double Tactician, a more advanced technique that sacrifices the ability to play Treasure in exchange for a ten-card hand every turn. Throne Room is a powerful addition to most decks with a high action density. > Throne Room - Tactician ; Pages: [1] Print; Author Topic: Throne Room - Tactician (Read 10468 times) 0 Members and 1 Guest are viewing this topic. Nobles: This is a strong one.

Since Tactician makes you discard all of your cards before your Buy phase, this means you are not able to play any Treasure cards, unless you are employing the Black Market and Tactician combo. A card from pre-development but after Jay had picked up the game. Playing Action cards with Throne Room is just like playing Action card… Dominion Strategy Forum > Dominion > Rules Questions (Moderator: Donald X.)

For example, if you're looking for Conspirators, you need to have at least . Discard your hand. 's Guide to 12 Dominion Expansions. Haven would work but it reduces your handsize which means Tactician doesn't have a card to discard.

In the presence of cards that give +1 Action, a Throne Room can be used as a makeshift Village. gives +1 Card at the start of the next turn, http://wiki.dominionstrategy.com/index.php?title=Caravan&oldid=45198, Cards illustrated by Marcel-André Casasola Merkle, Creative Commons Attribution Non-Commercial Share Alike. Now play the Tactician you just drew, discarding the other card. Discard your hand. You don't want to draw Throne and have nothing to Throne with it. There is no strategy article on Throne Room. New Thread ; Printer Friendly ; Subscribe ; Bookmark ; Thread Rolls. Listing 4074 games by 1203 users. > Tacticians, Golem, +Action Drawer; Pages: [1] Print; ... At the start of your turn you play the Golem and hit a Tactician and for the sake of argument a Laboratory. For example if you start a turn by playing Throne Room on. You play the Tactician first discarding your current hand and then the Laboratory drawing your other Tactician and a Copper. Playing Action cards with Throne Room is just like playing Action cards normally, except it does not use up Action plays for the turn. you take the new hand first.). Maybe this is really obvious, or not a very compelling combo, or anything like that, but I think there's a really interesting synergy to be had here that's worth discussing. If you do play one, you resolve it completely, then play it a second time. Try again later. If you can get enough Saboteurs played, you can stop the other players from getting anywhere. Torturer; Online; Posts: 1759; Shuffle iT Username: Jimmmmm; Respect: +1998; Throne Room - Tactician « on: September 03, 2011, 12:45:49 … http://www.youtube.com/user/WanderingWinder/videos, Quote from: WanderingWinder on July 20, 2011, 10:24:10 pm, Quote from: guided on July 20, 2011, 11:15:26 pm, Quote from: kn1tt3r on July 21, 2011, 01:00:02 am, Quote from: Thisisnotasmile on July 21, 2011, 05:45:34 am, Quote from: Graystripe77 on July 21, 2011, 06:32:42 pm.
Minion: You might be tempted to take + for the first one, then get a new hand with the second one and take it from there. Minion costs .

I don't really recommend that. This is good when you have a bad hand, or a reduced hand, but not good when you draw the Tactician with all your Platinums. Play it twice. Conspirator: Throne gets you all the way there. Not shabby. With your 10 card hand, use Artificer, discard 8 cards, topdeck a Province, play your other Tactician, discard your remaining card, and repeat to gain a Province every turn. There are two very different ways to play Tactician: Single Tactician, which is how you’d normally think of the card, and Double Tactician, … Continue reading →, Tactician can be an annoying card. And while I don't think they have particular positive synergy, I wouldn't expect them to have SO much negative synergy as to never win. Playing an Action card from your hand is optional. Caravan is one of the cheapest cards that can be used to reach large handsizes. The basic idea is pretty simple: Get 2 Tactician and at least 1 (really, at least 2 to be safe) Artificer. Playing it means forgoing your current turn for a doubly-good next turn. Tactician highlights the general Dominion principle that one good thing is usually better than two mediocre things. Tactician gives you 10 cards. 1. Donald X posted his thoughts on combos with the Intrigue cards: Bridge: This is one of the ones you really want to Throne Room. In some cases, the combination of Throne Room and cards giving +1 Action can be used to construct a viable engine that would normally require Villages, on boards without any Villages. Tactician. Tactician changes things. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action. A category of NPCs whose purpose is to handle Dominion. Tactician / Vault. This also really isn't much of an article (yet; I can write one if this turns out to not be that stupid), but I only see Combo posts in this forum instead of the General forum so I put this here. Topic: Combo: Artificer and Tactician  (Read 1313 times), Artificer, in the absence of handsize reduction attacks, can always gain you a $5 cost card. When you play Throne Room and choose to target a. This page has been accessed 95,574 times.

Black Market/Tactician. Tactician highlights the general Dominion principle that one good thing is usually better than two mediocre things. Dominion Tactician. Du darfst eine Aktionskarte aus der Hand zweimal ausspielen. With your first , you likely want to buy a Tactician, unless there are very strong cards, like Mountebank, Witch, or Wharf. Of course that doesn't just happen easily, because, well what fun would that be. The remaining two cards are a Tactician and something you discard to the Tactician to repeat this process. Menagerie Previews #1: Snowy Village, Sheepdog, Animal Fair, Kiln, Barge, Dominion: Menagerie – New Expansion Announcement, Dominion Online Championship 2019: Top 8 Interviews with elementmario222, Dominion Online Championship 2019: Top 8 Interviews with JNails, Dominion Online Championship 2019: Top 8 Interviews with drsteelhammer, Dominion Online Championship 2019: Top 8 Interviews with Mercury444F, Dominion Online Championship 2019: Top 8 Interviews with RTT, Dominion Online Championship 2019: Top 8 Interviews with amoffett11, Dominion Online Championship 2019: Top 8 Interviews with Freaky, Buy Dominion: Renaissance at Amazon (affiliate link), Donald X. (you would have to discard your treasure cards in the … Home; Games; Browse Cards; Home. Set: Seaside . This is a situation where Cellar is significantly better, especially without trashing. Mining Village says, you may trash Mining Village, "if you do..." If you Throne a Mining Village, and trash it the first time you play it, you won't manage to trash it the second time. Basic cards: Copper � Donald X. Vaccarino revised the card because that offered no provision for keeping the player honest: if a player claimed that they had no Actions in hand, and that was why they weren't activating Throne Room's ability, there was no way for their opponents to verify that this was the case. If the density of these cards in your deck is high enough and your deck sufficiently thin that you draw one of these cards each turn, Throne Rooms can act as a "substitute" for these power cards. It may have different effects the first and second time it is played, so remember to follow all the instructions on the card fully from top to bottom, and then go back and follow them a second time. Since Tactician makes you discard all of your cards before your Buy phase, this means you are not able to play any Treasure cards, unless you are employing the Black Market and Tactician combo. Type: Action . Dominion Strategy Forum > Dominion > Rules Questions (Moderator: Donald X.) The "if you do" test fails; you did not. The presence of Gear greatly enhances the combo as you can set a second Artificer aside to guarantee you'll hit the combo on your next turn.

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